A slow board game for a browser tab. A hexagonal island sits in the dark; up to six tribes move out into it, and a tile only becomes land once someone has walked it. Every tile you take is one the others can't have. By the end, a monument stands where the dark was.
One turn at a time, with the others taking theirs when they can, so a game runs over days rather than an evening. Each turn your tribe moves out and turns tiles up; the screen keeps the score in Mind, Culture, Tools and Food. Open a table, wait for people to join, and take your turn when it's yours — signed in, this page tells you when it is.
If you like games that give you time to think, and would rather play with people who aren't online at the same moment as you. If you want fast and loud, this isn't it.
Deadlines close on the second
A timed turn used to be checked for every five seconds; now the server sets one alarm for the next deadline. A three-day game costs nothing between turns, and a five-minute one still ends exactly when it should.
The rulebook's game
The original board game's rulebook and cards arrived, and Monument now follows them: tokens take the rulebook's values, mining costs 1 rather than 10, a monument is 33 food and 30 points, the technology rungs take the cards' names, the first rung is bought for one food rather than dealt, and the panel says what each rung does.
Monument on a phone
Pinch to zoom, two fingers to pan, and a tap that is not a drag. The panel you summon on a hex becomes a sheet at the bottom of the screen, and the tribe list and the score stand aside while you choose a move.
One account for every Kairo game
Signing in moved out of Monument and into Kairo, so one account opens every game. Your account can be exported as well as deleted, and every surface has a way back to the courtyard.